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Final Fantasy IV (2014) models
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I have no previous experience of ripping, that's why I'm asking ^^
Thanks for tipping me of those softwares. I have a question about them though:

From the 3D Ripper DX website:
Quote:-capture all geometry, textures and shaders, rendered during single frame;

Judging by that, it seems as if it would capture the geometry as it's rendered the current game frame (like, in the middle of an animation).
Since my goal is to learn to improve my lowpoly modelling from this, it's important the vertices of the models are in their "original" positions, without any applied animation.
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Messages In This Thread
Final Fantasy IV (2014) models - by Mornedil - 06-17-2015, 07:25 AM
RE: Final Fantasy IV (2014) models - by TGE - 06-17-2015, 08:24 AM
RE: Final Fantasy IV (2014) models - by Mornedil - 06-17-2015, 08:54 AM
RE: Final Fantasy IV (2014) models - by TGE - 06-17-2015, 05:25 PM
RE: Final Fantasy IV (2014) models - by Mornedil - 06-18-2015, 03:59 AM
RE: Final Fantasy IV (2014) models - by Ton - 06-18-2015, 12:06 PM
RE: Final Fantasy IV (2014) models - by TGE - 06-18-2015, 09:08 PM
RE: Final Fantasy IV (2014) models - by Mornedil - 06-19-2015, 04:38 AM
RE: Final Fantasy IV (2014) models - by TGE - 06-21-2015, 07:30 PM
RE: Final Fantasy IV (2014) models - by Mornedil - 06-22-2015, 01:38 AM

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