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PS2 Model Ripping help
#12
Due to the way the GS renderer on PCSX2 works the models will be skewed arbitrarily depending on the in-game camera

On a side note, I've started to attempt writing a maxscript for these models.
No guarantees, of course.
There seems to be a lot of animal-like creatures in this game. Interesting for a fighter game
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Thanked by: senjen


Messages In This Thread
PS2 Model Ripping help - by senjen - 03-12-2015, 03:56 PM
RE: PS2 Model Ripping help - by TGE - 03-13-2015, 10:52 AM
RE: PS2 Model Ripping help - by senjen - 03-13-2015, 08:51 PM
RE: PS2 Model Ripping help - by TGE - 03-13-2015, 10:05 PM
RE: PS2 Model Ripping help - by senjen - 03-13-2015, 10:24 PM
RE: PS2 Model Ripping help - by senjen - 03-14-2015, 07:38 PM
RE: PS2 Model Ripping help - by senjen - 03-18-2015, 06:36 PM
RE: PS2 Model Ripping help - by TGE - 03-20-2015, 02:40 PM
RE: PS2 Model Ripping help - by senjen - 03-20-2015, 04:37 PM
RE: PS2 Model Ripping help - by TGE - 03-21-2015, 07:19 AM
RE: PS2 Model Ripping help - by senjen - 03-26-2015, 01:03 PM
RE: PS2 Model Ripping help - by TGE - 03-27-2015, 07:37 AM
RE: PS2 Model Ripping help - by senjen - 03-27-2015, 09:26 PM

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