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Binary Domain a "Dramatic Action Game" From Sega
#19
"sort of the point"

is that it's not necessarily groundbreaking, nor original. these are ideas and concepts that have been executed before, voice control, squad dynamics, degrading enemies, morality systems, but Binary Domain is promising to have all of those things in a more cohesive package than it's likely that anyone has seen.
it could (can) be compared to things like Lifeline on the PS2, or Rainbow Six, but you only control one guy for the whole game - squad members can refute your orders if you suck.
imagine that! a game that punishes you in the gaaame for you being bad not by making someone say "oh, i dont like you" in a Multiple Choice Cutscene ™ or making you reload a magical savestate to restore everything back, but by putting you into shitty situations for how you behave. YOU, the player (and the character) deal with the results of your actions, things aren't addressed in a break from gameplay and then suddenly absent as soon as you have control again.
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RE: Binary Domain a "Dramatic Action Game" From Sega - by SKELTON S. SKELETON - 02-03-2012, 05:18 PM

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