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KOF XIII sprites ripping palette problem...
#1
So, hi gaiz.
I'm in a bit of a pickle.

After many days of wondering and trying, I finally figured out how I can aquire dem KOF XIII sprites.
I tried everything possible to extract them, yet it never occurred to me that I can just use the quickbms script from this thread:
http://forum.xentax.com/viewtopic.php?f=10&t=6809

... and then look at the files in TiledGGD

However, the problem is... I have no idea how to apply the correct palettes on to the sprite.
So for example I have got Elizabeth's jumbled mess of a sprite from TiledGGD. Normally, I more or less know how to get the palette... but this time it's kinda different.
You see, it would seem that the game uses palettes placed in a certain folder of the game... in .png format.
It looks like this:

http://i54.tinypic.com/14wg13a.jpg
This are Elizabeth's default colors.

So, maybe it's just something simple and stuff but... I don't know how to apply this palette onto the sprite.
If any of you know, please do help me out.

Oh and I hope I posted this in correct section.
[Image: ibVyi1HaSVUtO.gif]
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KOF XIII sprites ripping palette problem... - by Kharaxel - 08-01-2011, 07:00 PM

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