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8-Bit Cataquack (and maybe more...)
#2
they look rather big for 8-bit sprites, plus i don't think they'd actually "work" (colours per tile restrictions and such)
[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
[Image: shrine.gif]






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Messages In This Thread
8-Bit Cataquack (and maybe more...) - by bones090 - 12-06-2010, 01:21 PM
RE: 8-Bit Cataquack (and maybe more...) - by Chris2Balls [:B] - 12-06-2010, 02:03 PM
RE: 8-Bit Cataquack (and maybe more...) - by Gors - 12-06-2010, 03:29 PM

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