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Tales of Phantasia (SNES)
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Misses the shadow layer. Btw no comparison to Breath of Fire 1 or 2, the maps in Tales of Phantasia have a limited size and are so much easier to rip.

Also tried other versions like the German translation from ds4, which has mp3-like music quality in its intro.
While codes like walk through walls and no random battle work fine, the saves are not compatible between translations.
At first you can walk around just fine, but as soon as you try to teleport or talk to someone, the game glitches out and crashes.

Might be the case for French and other translations too, but I haven't tried it.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
https://www.vg-resource.com/thread-43257.html
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Tales of Phantasia (SNES) - by Barack Obama - 06-05-2025, 09:32 PM
RE: Tales of Phantasia (SNES) - by Barack Obama - Yesterday, 09:59 AM

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