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Random Talking Bush's Model Importers, QuickBMS and Python Scripts
I appreciate the response i got that part to work then this popped up did i do something wrong

-- No ""="" function for ((make ?) Local: SectionOffset_array)
-- File name: G:\SteamLibrary\steamapps\common\Neptunia Rebirth1\CompileHeart_ISM2.ms
-- Line number: 153

(05-24-2025, 06:46 AM)Rmartin691 Wrote: ok im really really new too all this but how do you add the scripts and loads the ism2 files into 3ds Max?  specifically the neptunia ones
With 3DS Max running, go to the "MAXScript" option in the menu bar, then click "Run Script...". In the window afterwards, for your example there, you'll want to select the "CompileHeart_ISM2" script file. After doing so, another window will pop up labelled "Compile Heart ISM2 model importer". Click the "Import ISM2" button, and then select the model you want to import, give it some time afterward and the model should appear in the viewport. Other scripts will work similarly, some with settings windows, others without.
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RE: Random Talking Bush's Model Importers and QuickBMS Scripts - by Rmartin691 - 05-26-2025, 04:14 PM

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