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Help with PS2 Duplicates!
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I recently started capturing PCSX2 and was suffering from similar issues.
The solution I found is to open obj in 3dsmax before using PCSX2 Model Converter. PCSX2 ModelConverter puts everything together in one group, but the source obj doesn't.

The duplicate model is captured because it is apparently captured in 2 frames. On 3dsmax, deleting all unnecessary frame meshes will solve the problem. The frame number is prefixed at the beginning.
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Thanked by: Spookiopath


Messages In This Thread
Help with PS2 Duplicates! - by Spookiopath - 01-23-2022, 11:53 PM
RE: Help with PS2 Duplicates! - by einherjar007 - 01-24-2022, 04:35 AM
RE: Help with PS2 Duplicates! - by Spookiopath - 01-24-2022, 03:47 PM

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