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Ninja Ripper and getting correct UVs
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Alright, so I'm trying to use Ninja Ripper to rip models from PvZ Garden Warfare 2 (Since I got tired of waiting for the real deal tools to be ready), but I have no idea how to get the correct UVs on the ripped models. Here's what I mean:

[Image: Eb5d5rZ.png]

As you can see, the ripped model lacks its original UV Mapping. It'd be nice to know if there's some way to get the correct Mapping on a model ripped via Ninja Ripper
[Image: 76561197999597301.png]
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Ninja Ripper and getting correct UVs - by The Prawn - 01-14-2017, 09:38 PM

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