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Pokemon Go
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(08-01-2016, 06:43 PM)Orwell Wrote: I didn't have the time to take a look at the game cache files on bluestacks, anyway some guys was able to convert almost all models from this game, here u go: http://roestudios.co.uk/project/3d-pokemon-models/

No. These are models ripped from random games. Most of the models aren't rigged, and none of them are from GO.

(08-01-2016, 10:30 AM)Ariss Wrote: Well to view the models in Pokémon I exported the meshes as .fbx from unity studio and opened them up in 3ds max. I would've suggested blender but it STILL doesn't support binary fbx files (or was it ascii?)

It was ASCII that wasn't supported. But you can use Autodesk's FBX Converter to use ASCII FBX files in Blender.
Some guy who just lurks this place nowadays.
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Messages In This Thread
Pokemon Go - by Ariss - 07-25-2016, 03:41 PM
RE: Pokemon Go - by Pingus! - 07-25-2016, 03:50 PM
RE: Pokemon Go - by Pingus! - 07-25-2016, 07:52 PM
RE: Pokemon Go - by GordenFreemant - 07-31-2016, 01:26 PM
RE: Pokemon Go - by Ariss - 08-01-2016, 10:30 AM
RE: Pokemon Go - by Orwell - 08-01-2016, 06:43 PM
RE: Pokemon Go - by nobody231 - 08-01-2016, 06:57 PM
RE: Pokemon Go - by Pingus! - 08-01-2016, 07:16 PM
RE: Pokemon Go - by GordenFreemant - 08-01-2016, 07:43 PM
RE: Pokemon Go - by Julian0555 - 08-05-2016, 01:36 PM
RE: Pokemon Go - by nobody231 - 08-05-2016, 03:45 PM
RE: Pokemon Go - by Julian0555 - 08-05-2016, 04:03 PM
RE: Pokemon Go - by Dial - 08-06-2016, 10:31 AM

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