03-14-2016, 09:59 PM
(03-13-2016, 09:36 AM)iyenal Wrote:(03-12-2016, 01:16 PM)harley201 Wrote:(03-12-2016, 05:39 AM)iyenal Wrote: Why you don't use 3d Ripper DX with ePSXe ?Because the PS1 lacks the Z Buffer
http://www.mariokartwii.com/threads/134149-PSX-ripp
http://www.vg-resource.com/showthread.ph...#pid390264
see sites. I'm almost sure there are an solution.
Ninja-Ripper is good for preserving proper size of the models, however, 3d-ripper dx does preserve UV's better than Ninja Ripper in my experience. This is just an opinion though!