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FF:Brave Exvius // Defining spritesheet frames help
#27
[Image: cyh7kxr.png]

So I spent today getting the opacity, blending, rotating and flipping done, most of which are used in this image. Not 100% sure that I've done everything right (in particular the blending seemed kinda strange), but I'm fairly confident this is how it's supposed to look.

Now, I'm not sure whether I can actually turn them into GIFs; I can't seem to find a good library that supports exporting to GIF, so I'd have to write something for it from scratch. Unless you insist, I'll just make it save as strips. I can also make it save the frames separately, which you can then turn into GIFs if you want.
Either way, tomorrow's Monday and I'll be busy with uni again, but I'll try and find some time this week to finish it.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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RE: FF:Brave Exvius // Defining spritesheet frames help - by puggsoy - 10-04-2015, 06:05 AM

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