08-18-2015, 07:15 PM
long story short your sprite is wonky, let me grab the official art for ya
![[Image: 5358-13093-1000x1000.jpg]](http://image.welovefine.com/image/cache/data/p/58/5358-13093-1000x1000.jpg)
as you can see this style is really smooth and round in many places. one could break him apart in many curve chapes, such as this
![[Image: a3f519ee61d01cdebc8bbeb1479ed2cd.png]](https://i.gyazo.com/a3f519ee61d01cdebc8bbeb1479ed2cd.png)
And unfortunately that doesn't quite happen in your sprite - check out his body under the clothes!
![[Image: 8b8d9e8165ab93a8231f16d08ec04416.png]](https://i.gyazo.com/8b8d9e8165ab93a8231f16d08ec04416.png)
A tip would be to make the likes for the body first, then add the clothes later. It will help in correct placement of the fabric. Also there's a 45º angle on his eyes instead of a smooth curve. You may want to avoid those in any wavy style such as these (or any modern cartoon tbh) because it's rather unnatural.
![[Image: 5358-13093-1000x1000.jpg]](http://image.welovefine.com/image/cache/data/p/58/5358-13093-1000x1000.jpg)
as you can see this style is really smooth and round in many places. one could break him apart in many curve chapes, such as this
![[Image: a3f519ee61d01cdebc8bbeb1479ed2cd.png]](https://i.gyazo.com/a3f519ee61d01cdebc8bbeb1479ed2cd.png)
And unfortunately that doesn't quite happen in your sprite - check out his body under the clothes!
![[Image: 8b8d9e8165ab93a8231f16d08ec04416.png]](https://i.gyazo.com/8b8d9e8165ab93a8231f16d08ec04416.png)
A tip would be to make the likes for the body first, then add the clothes later. It will help in correct placement of the fabric. Also there's a 45º angle on his eyes instead of a smooth curve. You may want to avoid those in any wavy style such as these (or any modern cartoon tbh) because it's rather unnatural.