Just checking it out again, quite a few of the character models are 3D, to an extent. There are definitely a bunch that look like they're meant to be viewed from one angle, so they're super flat like that crab.
![[Image: 62911928db.png]](http://puu.sh/hZh30/62911928db.png)
Levels are extremely flat overall.
![[Image: 6bcce1a5da.png]](http://puu.sh/hZgXX/6bcce1a5da.png)
![[Image: f8472ebb1e.png]](http://puu.sh/hZh1r/f8472ebb1e.png)
2D elements like this are still stored in BCH files.
![[Image: 62911928db.png]](http://puu.sh/hZh30/62911928db.png)
Levels are extremely flat overall.
![[Image: 6bcce1a5da.png]](http://puu.sh/hZgXX/6bcce1a5da.png)
![[Image: f8472ebb1e.png]](http://puu.sh/hZh1r/f8472ebb1e.png)
2D elements like this are still stored in BCH files.
![[Image: 1a6fdd0a06.png]](http://puu.sh/hZh3T/1a6fdd0a06.png)