06-12-2014, 10:15 PM
(This post was last modified: 06-12-2014, 10:16 PM by TheMario360.)
(05-28-2014, 04:36 PM)TheShyGuy Wrote: Here's a crude edit to show what I mean along with a few other things.
LOAD UP:
-closer arm winds back
-further hand's momentum remains close to the what it was before --nearly zero
-puts more weight on back leg -> the bend
-second frame longer
Punch:
-body moves forward a bit
-back foot doesn't rotate forward anymore (bad edit)
-->gives impression of rotating hips better I think
Sorry this took a while. I didn't have any drive to do this along with being busy with other projects. This is my first rough edit.
![[Image: pCa2aw0.gif]](http://i.imgur.com/pCa2aw0.gif)
Do you think he moves TO much?
Also started working on Hurt sprites
![[Image: TM360hurtsprites_zps23c659d4.png~original]](http://i1353.photobucket.com/albums/q663/TheMario360/TM360hurtsprites_zps23c659d4.png~original)
The first two are the same, except for the eyes (I can't decide on witch to use) and the last one is the burnt sprite