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custom gameboy cart sprites
#9
tip: while most of these replies have been things like telling you that they're lacking in detail, nobody has actually told you why
it's clear you have no proper grasp of the 3D shape of the cartridge, because you're trying to pixel it directly from head on without grasping what a proper lightsource, even a soft one, could do to highlight the texture or features of the cartridge at all. angle and perspective aren't necessary to make something good looking, perspective from directly forward is still perspective

also, i'm going to give you another tip (for free, no money down) i can tell you're an amateur and you're just starting: don't start with 8-bit pixelart. the constraints are too high for someone trying to actually learn anything.


Messages In This Thread
custom gameboy cart sprites - by leoalex50 - 07-28-2013, 12:17 AM
RE: custom gameboy cart sprites - by Hiynastrike - 07-28-2013, 02:22 AM
RE: custom gameboy cart sprites - by Gors - 07-28-2013, 07:47 AM
RE: custom gameboy cart sprites - by leoalex50 - 08-01-2013, 02:42 AM
RE: custom gameboy cart sprites - by Hiynastrike - 08-01-2013, 03:55 AM
RE: custom gameboy cart sprites - by leoalex50 - 08-01-2013, 05:29 AM
RE: custom gameboy cart sprites - by Shade - 08-01-2013, 11:37 PM
RE: custom gameboy cart sprites - by ##SKELETON## - 08-02-2013, 08:01 AM

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