07-20-2013, 10:20 PM
(This post was last modified: 07-20-2013, 10:26 PM by Hiynastrike.)
![[Image: e9473209a388cdbfd8c5b9ffddb8b710.gif]](http://neuropod.net/imagehost/uploads/e9473209a388cdbfd8c5b9ffddb8b710.gif)
Walking in it's simplest form is kinda like this
![[Image: Walk+cycle+sample.jpg]](https://3.bp.blogspot.com/-x-bi4YL6jjM/ULdH6b-eEyI/AAAAAAAAAeo/tTFX83v0s3A/s640/Walk+cycle+sample.jpg)
And even simpler
![[Image: breakdown-of-walk-cycle.jpg]](http://www.devilsgarage.com/wp-content/uploads/2010/05/breakdown-of-walk-cycle.jpg)
Or you can read up on walking on this page of the Spriter's Dictionary
When You want to see how your walk is coming out or how well your animation is coming (It's much better than spriting by eye) You can use an Animator. Luckily, a resource member has made a easy to use one with lotsa features http://www.vg-resource.com/showthread.php?tid=14974