01-09-2013, 09:39 PM
(This post was last modified: 01-09-2013, 09:40 PM by Cytric Acid.)
(01-09-2013, 08:19 PM)Iceman404 Wrote: It's on a completely flat surface, the shading is a bit too detailed, and the pose isn't dynamic enough.
may i ask what you mean exactly by the first and last points? How can I make the pose more dynamic?
as for the shading, I think i might just break gen V style and add a bit more 4th gen shading i guess? since I feel like I can animate it while keeping slightly more detailed shading. That's the only thing I really hated about fifth gen sprites fjsdlkfjsdfs
![[Image: 8903ac75c9af0c51e0128d853eba836b.png?1357785515]](http://gyazo.com/8903ac75c9af0c51e0128d853eba836b.png?1357785515)
tweaked the colors to more official art colors, edited the ear, and tried to simplify the eyes.