12-04-2012, 09:57 PM
I'm trying to make cg movies with the models I have, but i'm on deadlock untill I can figure out how to make some of the models I have more usable. Between the thousands of doubles, and the nasty topology i'm at a loss for how to animate my models( the koopa kids for new super mario bros wii to be exact) wish I knew how to turn arms based on a hexagon to an octagon or higher. I would really apreciate some input I'm really a noob.