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Code Lyoko Sprite
#6
This thread caught my immediate attention since I began rewatching Code Lyoko last week. There was a /lot/ that I missed.

Anyway, I would suggest fixing the overall sprite design before you start animating it. The issue with the tank is that it is an essentially perfect sphere, save the groove that runs down the middle of it. While this groove would be awesome for conveying motion, the tank rolls along the axis concentric to the groove (so you're out of luck there). I'd suggest improving the idle sprite, and give it the texturing that it has in the show; it'll be much easier to replicate the rolling animation once you have it more akin to the actual design from the show.

So essentially, here's what I'd recommend:
First, downsize it. There's no need for it to have a nearly 100-pixel radius.
Second, don't use the circle tool. Draw out the circle by hand; it turns out much better in the end if you can get it right. Standard circles from Paint are usually ugly and don't work most of the time.
Third, shade it like it's a sphere. Learn how to visualize it in 3D, then imagine how the light would land on it and reflect off its surface.
Fourth, brush up on color choosing. Your colors clash too hard with each other in your shades, which makes a stark contrast and then it doesn't look natural.
Fifth, don't shrug off what we're telling you, man. Try to get this stuff done. Look forward to making mistakes. This is how you learn how to improve, and you won't go anywhere if we sit here and praise you when you can easily be much better than this~
HAVE I BEEN MISLEAD?? [Image: TeamStory.gif] THE DREAM ISN'T DEAD???



Messages In This Thread
Code Lyoko Sprite - by TheDinosaur64 - 11-21-2012, 12:44 AM
RE: Code Lyoko Sprite - by Thumbtacks - 11-21-2012, 01:01 AM
RE: Code Lyoko Sprite - by TheDinosaur64 - 11-22-2012, 12:02 AM
RE: Code Lyoko Sprite - by Thumbtacks - 11-22-2012, 12:21 AM
RE: Code Lyoko Sprite - by TheDinosaur64 - 11-22-2012, 12:39 AM
RE: Code Lyoko Sprite - by Rosencrantz - 11-22-2012, 01:35 AM
RE: Code Lyoko Sprite - by TheDinosaur64 - 11-22-2012, 02:47 AM
RE: Code Lyoko Sprite - by Cobalt Blue - 11-22-2012, 06:31 PM
RE: Code Lyoko Sprite - by TheDinosaur64 - 11-22-2012, 08:03 PM
RE: Code Lyoko Sprite - by Garamonde - 11-22-2012, 06:46 PM
RE: Code Lyoko Sprite - by OverlordNext - 11-23-2012, 12:53 PM
RE: Code Lyoko Sprite - by Cobalt Blue - 11-23-2012, 06:44 PM
RE: Code Lyoko Sprite - by Rosencrantz - 11-23-2012, 11:43 PM
RE: Code Lyoko Sprite - by Cobalt Blue - 11-24-2012, 01:14 PM
RE: Code Lyoko Sprite - by TheDinosaur64 - 11-24-2012, 12:39 AM
RE: Code Lyoko Sprite - by Thumbtacks - 11-24-2012, 01:20 AM
RE: Code Lyoko Sprite - by TheDinosaur64 - 11-24-2012, 01:38 AM

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