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One piece kaizoku musou ( ps3 ) rips
#32
(10-14-2012, 07:29 AM)neff10 Wrote: after the texture converter i found this: http://www.micromouse.ca/at3d_exe_2012-1-0.zip <--- if u light wave trial ends use this 3d converter Big Grin it works 100% i rescue u again Big Grin , ir is mihawk link:

http://www.mediafire.com/?3y23uyrierc52ob

i found all mobs,npc, support and charas with he's .tex, and the ships and objects, but im searching the maps i only found marine's forge :/ you found baratie hahahha i need u for search the maps Big Grin

Thank you so much for this model but omg, not use hypernurbs OR turbosmooth modifier ( the name depends by the software) on that. Having so higpoly model is usless for rigging and using it for animations. So please if u post other models, not modify the number of polygon. If the mesh is not perfect hypernurbs modifier will case this on model:

[Image: 2chw8pv.jpg]
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Messages In This Thread
RE: One piece kaizoku musou ( ps3 ) rips - by TGE - 09-30-2012, 01:26 PM
RE: One piece kaizoku musou ( ps3 ) rips - by Orwell - 10-24-2012, 05:40 AM
RE: One piece kaizoku musou ( ps3 ) rips - by TGE - 10-25-2012, 02:21 PM
RE: One piece kaizoku musou ( ps3 ) rips - by TGE - 11-08-2012, 05:21 AM
One Piece No Rips - by NessMati55 - 05-19-2013, 12:17 PM
Hello Friends! - by NessMati55 - 03-25-2014, 10:51 AM

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