09-08-2012, 05:57 PM
Well, it kind of works, anyway
![[Image: ickyparallax.png]](http://i99.photobucket.com/albums/l296/Zero_Hero789/ickyparallax.png)
The only problem is that it causes this horrible tile-splitting because the values don't round up to whole numbers (and whenever I force them to, the parallax effect breaks). So I tried using overlapping tiles:
![[Image: ickyparallax2.png]](http://i99.photobucket.com/albums/l296/Zero_Hero789/ickyparallax2.png)
Yeah, not even sure what's happening here. (actually I have a faint idea) But now building backgrounds out of them is a pain because I work on a 16x16 grid with 17x16 tiles, so I have to lay them more carefully and stuff. It's a pain, yeah, but what can you do?
I'm gonna make this work though. Somehow.
![[Image: ickyparallax.png]](http://i99.photobucket.com/albums/l296/Zero_Hero789/ickyparallax.png)
The only problem is that it causes this horrible tile-splitting because the values don't round up to whole numbers (and whenever I force them to, the parallax effect breaks). So I tried using overlapping tiles:
![[Image: ickyparallax2.png]](http://i99.photobucket.com/albums/l296/Zero_Hero789/ickyparallax2.png)
Yeah, not even sure what's happening here. (actually I have a faint idea) But now building backgrounds out of them is a pain because I work on a 16x16 grid with 17x16 tiles, so I have to lay them more carefully and stuff. It's a pain, yeah, but what can you do?
I'm gonna make this work though. Somehow.