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Star Ocean 2nd story (PSX)
#4
Update:

Ashton will be complete near tonight most likely, his tri-Ace sword only comes in one sprite, a standing still one, so you'll have to flip rotate the sword in whatever program it be and mathc it up with a sword effect. Sorry for that one.

Claude - His sword is also just one initial sprite, flip it and rotate to however it'll look correct in his swinging stance or whatever once i rip it.

Monsters - Just taking whatever random crap is lying around in psx-vram if i can find their palette

Others - Blah, i dont even know, FX are pretty hard to get @ because their broken into pieces =\ its gonna be a bitch to rip fire bird shockwave and ripper blast.
Current ripping projects: 
Bahamut Lagoon FX  - In Progress

[Image: 8XRDwnT.png]
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Messages In This Thread
Star Ocean 2nd story (PSX) - by IceManual - 11-11-2008, 10:43 PM
RE: Most people thought it was impossible, its time to advance. - by IceManual - 11-13-2008, 05:37 PM
RE: Star Ocean 2nd story (PSX) - by pretty nitty - 11-14-2008, 11:15 PM
RE: Star Ocean 2nd story (PSX) - by IceManual - 11-15-2008, 12:27 AM
RE: Star Ocean 2nd story (PSX) - by pretty nitty - 11-15-2008, 01:25 AM
RE: Star Ocean 2nd story (PSX) - by kikaider125 - 11-24-2008, 06:52 PM
RE: Star Ocean 2nd story (PSX) - by cutepiku - 11-27-2008, 10:32 PM
RE: Star Ocean 2nd story (PSX) - by pretty nitty - 12-16-2008, 09:59 PM
RE: Star Ocean 2nd story (PSX) - by Alpha Six - 12-16-2008, 10:33 PM
RE: Star Ocean 2nd story (PSX) - by Ryan914 - 12-21-2008, 11:41 AM
RE: Star Ocean 2nd story (PSX) - by kikaider125 - 02-13-2009, 07:10 PM
RE: Star Ocean 2nd story (PSX) - by IceManual - 02-15-2009, 04:42 PM
RE: Star Ocean 2nd story (PSX) - by megalukes - 03-29-2010, 08:29 PM
RE: Star Ocean 2nd story (PSX) - by rukifellth - 08-24-2010, 05:44 PM
RE: Star Ocean 2nd story (PSX) - by triptych - 08-24-2010, 06:13 PM

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