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fightman
#11
(02-20-2012, 12:15 AM)Zapchu25 Wrote: I think a 3/4 view would be more advantages. A transition between the idle stance and the walking animation can be a pain. Having a completely profile walk can get annoying, and just doesn't look as good (in my on opinion of course). But overall, I like what you've got going on here.

thanks!
but in-game, he's going to be walking left or right, not 3/4 left or right. I've tried 3/4 runs and walks many a time and I find they look really shit...
I used Stencyl and put in my samus graphics which have a 3/4 idle and profile everything else and it plays quite nicely
[Image: RuAIooB.png]
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Messages In This Thread
fightman - by BobbyLala - 02-17-2012, 09:48 AM
RE: fightman - by BobbyLala - 02-17-2012, 12:50 PM
RE: fightman - by Gwen - 02-17-2012, 02:08 PM
RE: fightman - by BobbyLala - 02-17-2012, 02:30 PM
RE: fightman - by Gwen - 02-17-2012, 02:38 PM
RE: fightman - by BobbyLala - 02-18-2012, 07:20 AM
RE: fightman - by BobbyLala - 02-18-2012, 01:45 PM
RE: fightman - by BobbyLala - 02-19-2012, 07:26 AM
RE: fightman - by Gors - 02-19-2012, 05:45 PM
RE: fightman - by Zapchu25 - 02-20-2012, 12:15 AM
RE: fightman - by BobbyLala - 02-20-2012, 01:47 AM
RE: fightman - by BobbyLala - 02-22-2012, 04:22 PM
RE: fightman - by Hoeloe - 02-22-2012, 04:57 PM
RE: fightman - by Jawnsunn - 02-22-2012, 07:15 PM
RE: fightman - by Cobalt Blue - 02-22-2012, 10:37 PM
RE: fightman - by BynineB - 02-23-2012, 10:48 AM
RE: fightman - by BobbyLala - 02-25-2012, 11:40 AM

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