01-02-2012, 10:53 PM
Kinda like what I had done for my Tails export. The red, green, blue and alpha channels of the TGA file all have separate properties (for example, red/green for pupil X/Y, blue/alpha for iris X/Y for Tails's eye normals texture), so I thought it was appropriate to leave them as-is for technical purposes. (Even I don't know how to set them up properly for rendering....)
And it's not too much of a filesize difference, though, between TGAs and PNGs (475KBs compared to 263KBs), but do whatever you feel's right, I guess.
And it's not too much of a filesize difference, though, between TGAs and PNGs (475KBs compared to 263KBs), but do whatever you feel's right, I guess.