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KOF XIII sprites ripping palette problem...
#3
(08-01-2011, 07:17 PM)Deathbringer Wrote: Have you tried opening it as a Palette (as in 'Open Palette... Ctrl+Shift+O').

Was going to suggest this as well. Then just adjust the tilesize or whatever accordingly to suit the sprite




then, it should look okay!!
[Image: 57d2BGH.png]
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RE: KOF XIII sprites ripping palette problem... - by Kosheh - 08-02-2011, 09:54 AM

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