07-21-2011, 08:15 PM
(This post was last modified: 07-21-2011, 08:16 PM by Corey_Faure.)
Okay, I managed to get a 3D Ripper frame, but since the PlayStation had no Z-buffer, it will always turn out flat. So, using 3D Ripper or any frame capture software will pretty much always result in a "screenshot" of flat geometry, oriented the way the screen is.
I give up on importing a 3D model into hammer to finish my project. Rather, I found an alternative to getting reference to what I'm building. Thanks to cheat engine and the ability to move the camera while swimming: Tada!
![[Image: 67786d.jpg]](http://i54.tinypic.com/67786d.jpg)
Now I need a way to overlay this over hammer so I can work with precision. Anyone know how to overlay an image over windows?
I give up on importing a 3D model into hammer to finish my project. Rather, I found an alternative to getting reference to what I'm building. Thanks to cheat engine and the ability to move the camera while swimming: Tada!
![[Image: 67786d.jpg]](http://i54.tinypic.com/67786d.jpg)
Now I need a way to overlay this over hammer so I can work with precision. Anyone know how to overlay an image over windows?