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Final Fantasy Tactics A2 Grimoire of the Rift
#11
Oh yeah, because fighing a battle with 4 team-crippling laws that sucked all strategy out of the game beyond 'have anti-law cards' was just so fun. With the risk of permenantly ruining characters if you ended up breaking them.

You might bitch about "BAWW FFTA2 LAWS ARE SO HARD BAWW", but at least if you did accidentally break one, there's not so much of a backlash.
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RE: Final Fantasy Tactics A2 Grimoire of the Rift - by GrooveMan.exe - 10-02-2008, 04:38 AM

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