(11-08-2010, 08:23 PM)Rökkan Wrote: Super Mario 64 and Super Mario Galaxy 2 are not the same.
Super Mario 64 was amazing for knowing how 3D games should work literally at first. Developers knew that with 3D worlds, there's much less linearity and more exploring. And that's because there are huge scenarios with tons of missions in each, because that works a lot better in 3D gameplay than just a linear stage like in the 2D Mario games.
Super Mario Galaxy works more like a 3D Super Mario Bros. 3, with more linear levels, but with a LOT of really cool original platforming gimmicks. It's "3D" is a mix of real 3D exploring, 2.5D, and something more like playing beat'em up games like Streets of Rage, that you got movement in X, Y and Z, but it's still linear. (kind of a 2D but with "depth" added in)
I totally agree with this post.
It should have 10x more thanks.
You seriously just blew my mind.
(11-08-2010, 08:24 PM)Noise Breaker Wrote: Not exactly sure on Galaxy 2, but I'm assuming it has the same camera issues.
Nope.
I know what you're talking about, and SMG2 is a LOT more fluid.