Users browsing this thread: 1 Guest(s)
ORGANIZATION XIII MOOGLE (358/2)
#16
(08-26-2010, 03:05 PM)Zerox Wrote: Nah I didn't mean for submitting. I meant for the .dae we download from 3DVia after uploading to convert our rip. Sorry for being unclear.

It could be the importer I guess. That or something on their end. I've always used this Max script I found. Anyway, try this script for importing .3DXML files into blender: http://blenderartists.org/forum/showthread.php?t=179057

I'd test it, but my computer doesn't seem to wanna configure Python correctly since when ever I go into my environmental settings to try to change it just shows up as if it IS configured right. But if it DOES work for you I can post it up in the other thread for people to use.

Also, am I supposed to rip the textures manually for KHDays or is there a way to rip them normally with the correct palete?
Thanked by:


Messages In This Thread
ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-24-2010, 01:55 AM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-24-2010, 01:26 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-24-2010, 04:02 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-24-2010, 06:47 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-24-2010, 09:56 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-26-2010, 11:44 AM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-26-2010, 01:16 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-26-2010, 03:05 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Shadowth117 - 08-26-2010, 03:20 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-26-2010, 03:40 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-26-2010, 07:17 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 09-02-2010, 01:50 AM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 09-02-2010, 03:16 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 09-21-2010, 02:10 AM

Forum Jump: