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ORGANIZATION XIII MOOGLE (358/2)
#14
(08-26-2010, 01:16 PM)Zerox Wrote: Ah sadly you haven't figured out how to fix the UV issues either eh? Ah well we'll just live with it. My current problem is I can't figure out how to convert the DAE file without losing which textures go to which piece of the model.

Yeah, I've had that problem with one of my .DAE exporters before as well. Well you can use .SMD format if you'd like although like its not really necessary to use anything more advanced than .OBJ+.MTL if all you're not dealing with bones.
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Messages In This Thread
ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-24-2010, 01:55 AM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-24-2010, 01:26 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-24-2010, 04:02 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-24-2010, 06:47 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-24-2010, 09:56 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-26-2010, 11:44 AM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-26-2010, 01:16 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Shadowth117 - 08-26-2010, 01:39 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-26-2010, 03:05 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-26-2010, 03:40 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 08-26-2010, 07:17 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 09-02-2010, 01:50 AM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 09-02-2010, 03:16 PM
RE: ORGANIZATION XIII MOOGLE (358/2) - by Zerox - 09-21-2010, 02:10 AM

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