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The Last Wizard and the Doomsday Rings
#7
(04-12-2010, 03:39 PM)Alpha Six Wrote:
(04-12-2010, 12:06 PM)Hoeloe Wrote: Well, sprite graphics are impractical for a game of this size
Sprite graphics are never impractical.

*smokes a digital cigar*

Try spriting 120 odd different weapons, in various rotations and sizes to allow them to move fluidly (which will add up to about 30 frames per weapon) and then tell me it's still practical.

;D
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RE: The Last Wizard and the Doomsday Rings - by Hoeloe - 04-27-2010, 01:34 AM

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