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HyperGumba´s Rips (mainly Kirby)
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(08-30-2009, 12:04 PM)GrooveMan.exe Wrote: Well it wouldn't be too hard to achieve, what with this being a GBA game - VBA can separate games out onto different sprites layers, and I'd wager 10-to-1 that the water animation's on a different layer to the stage itself.

Nope,unfortunately it´s not. But I´ll give it a shot. I just encounter a level with a water animation made with 8 frames. That really would be too much,so I´ll just give it a try.
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Messages In This Thread
RE: HyperGumba´s Rips (mainly Kirby) - by Hyper Gumba - 08-30-2009, 12:52 PM
RE: HyperGumba´s Rips (mainly Kirby) - by Dazz - 09-07-2009, 04:47 AM
RE: HyperGumba´s Rips (mainly Kirby) - by Dazz - 09-16-2009, 02:57 AM

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