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Halo 3: ODST
#13
(08-18-2009, 09:55 PM)Alex Wrote: BR isn't as useful, Sword sucks now.

The BR just has more realistic hit detection and has been made slightly less accurate. It still works much better than many weapons at a range.

As for the Sword its still a one hit kill, but its range has been decreased to the point where you can't run around the map with it out and expect to get a kill which makes since since its rather long range for a melee weapon used to make it incredibly cheap. It still has some use in close quarters, but its no longer godly.

(08-18-2009, 09:55 PM)Alex Wrote: The pacing in that game was perfect and there was actually a skill gap.

Can't say I agree with this. Anyone who's actually earned (not bought) a 50 in matchmaking is very good at the game if they try. I think the fact that the gameplay has changed a bit each sequel not to mention lag from adding an online mode has caused the multiplayer to feel like that at times though.

I'm not really trying to say that its perfect or even better than CE's gameplay, but I enjoy all three games' multiplayers a lot.
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Messages In This Thread
Halo 3: ODST - by GhostX - 08-17-2009, 09:47 AM
RE: Halo 3: ODST - by Rosencrantz - 08-17-2009, 11:51 AM
RE: Halo 3: ODST - by Rai - 08-17-2009, 12:15 PM
RE: Halo 3: ODST - by Shadowth117 - 08-17-2009, 12:48 PM
RE: Halo 3: ODST - by Alpha Six - 08-17-2009, 02:11 PM
RE: Halo 3: ODST - by Alex - 08-17-2009, 06:28 PM
RE: Halo 3: ODST - by Rosencrantz - 08-17-2009, 09:27 PM
RE: Halo 3: ODST - by Shadowth117 - 08-17-2009, 10:40 PM
RE: Halo 3: ODST - by Alex - 08-17-2009, 11:58 PM
RE: Halo 3: ODST - by Rosencrantz - 08-18-2009, 09:48 AM
RE: Halo 3: ODST - by Alex - 08-18-2009, 09:55 PM
RE: Halo 3: ODST - by Rosencrantz - 08-18-2009, 10:08 PM
RE: Halo 3: ODST - by Shadowth117 - 08-18-2009, 10:24 PM
RE: Halo 3: ODST - by Alex - 08-20-2009, 03:31 PM
RE: Halo 3: ODST - by Alpha Six - 08-19-2009, 12:26 AM

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