05-17-2009, 08:53 PM
Here's the items. Didn't know what to do with this one, because if I made the background a different color, I'd end up either adding or removing two pixels from one of the pieces of armor. So... right now, its Game Boy white. But I can make a new one with the background green and coloring parts that through educated guesswork would not be part of the item if the system had more than three colors (excluding transparent).
![[Image: UltimaRunesII-Items_Icon.png]](http://i21.photobucket.com/albums/b279/xdonthave1xx/Sprite%20Uploads/UltimaRunesII-Items_Icon.png)
![[Image: UltimaRunesII-Items.png]](http://i21.photobucket.com/albums/b279/xdonthave1xx/Sprite%20Uploads/UltimaRunesII-Items.png)
Here are the portraits used when you bump into a "talking" object and the font.
![[Image: UltimaRunesII-PortText_Icon.png]](http://i21.photobucket.com/albums/b279/xdonthave1xx/Sprite%20Uploads/UltimaRunesII-PortText_Icon.png)
![[Image: UltimaRunesII-Items_Icon.png]](http://i21.photobucket.com/albums/b279/xdonthave1xx/Sprite%20Uploads/UltimaRunesII-Items_Icon.png)
![[Image: UltimaRunesII-Items.png]](http://i21.photobucket.com/albums/b279/xdonthave1xx/Sprite%20Uploads/UltimaRunesII-Items.png)
Here are the portraits used when you bump into a "talking" object and the font.
![[Image: UltimaRunesII-PortText_Icon.png]](http://i21.photobucket.com/albums/b279/xdonthave1xx/Sprite%20Uploads/UltimaRunesII-PortText_Icon.png)
![[Image: UltimaRunesII-PortText.png]](http://i21.photobucket.com/albums/b279/xdonthave1xx/Sprite%20Uploads/UltimaRunesII-PortText.png)