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Capcom fail as "suspense" on countdowns.
#26
(04-25-2009, 04:31 PM)Kosheh Wrote: If they just put in a Guilty Gear-style combo breaker move that anyone can use against infinites, this game would be instantly amazing

COCOCOCOCOCOCOMBO BREAKER
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RE: Capcom fail as "suspense" on countdowns. - by Cobalt Blue - 04-26-2009, 12:24 PM

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