04-25-2009, 05:32 PM
(This post was last modified: 04-25-2009, 05:33 PM by Chris2Balls [:B].)
(04-25-2009, 05:25 PM)1up Wrote: a lot of new spriters do thisPut simply, shade according to shape and lightsource.
stop shading just to shade. you've got a gradient going on in every section of the clothes, you're paying attention to lightsource, but you're not paying attention to what you're shading (you wouldn't shade a circle like you would shade a square for instance)
you need to pay attention to what it would ACTUALLY look like, and you've got a huge ref right there so i'm not really sure how you've still got the gradient thing going on tbh
Anyway, I still see improvement.