11-27-2016, 07:05 PM
I've been practicing sprite art for a while and this is more or less what I have to show you guys...
Sunstar from MMV in MM9 style, each individual sprite has no more than six colors
![[Image: 8_bit_fx_2_by_bongwater_bandit-dapoxrp.png]](/image.php?src=http%3A%2F%2Forig09.deviantart.net%2Fbc9f%2Ff%2F2016%2F330%2F5%2F0%2F8_bit_fx_2_by_bongwater_bandit-dapoxrp.png&hash=77fef5779ea2844c0aa509407252c977)
Some 8 bit projectiles and effects
![[Image: mm9_style__quint_sprites_by_bongwater_ba...ai666o.png]](/image.php?src=http%3A%2F%2Forig06.deviantart.net%2Fb9b8%2Ff%2F2016%2F262%2F9%2F9%2Fmm9_style__quint_sprites_by_bongwater_bandit-dai666o.png&hash=63a671b62af300e941900dd8bce31b5f)
Quint
![[Image: master_system_protoman_by_bongwater_bandit-da7k6ph.png]](/image.php?src=http%3A%2F%2Forig08.deviantart.net%2Ffa52%2Ff%2F2016%2F176%2Fd%2F7%2Fmaster_system_protoman_by_bongwater_bandit-da7k6ph.png&hash=5f0326faced0f4853baf3fa309de6a07)
Proto Man in the style of the Sega Master System
![[Image: stage_select_hd_by_bongwater_bandit-da4xhtu.jpg]](/image.php?src=http%3A%2F%2Forig00.deviantart.net%2F1320%2Ff%2F2016%2F155%2F7%2F5%2Fstage_select_hd_by_bongwater_bandit-da4xhtu.jpg&hash=57b7ef2546c2d31c3ca932309ded4a42)
16 bit stage select
![[Image: weapons_of_doom_part_1_by_bongwater_bandit-d92jmgl.png]](/image.php?src=http%3A%2F%2Forig00.deviantart.net%2F648a%2Ff%2F2015%2F204%2Fa%2F8%2Fweapons_of_doom_part_1_by_bongwater_bandit-d92jmgl.png&hash=22e202221a69da68a20cdac869df61d9)
![[Image: weapons_of_doom_part_2_by_bongwater_bandit-d92optc.png]](/image.php?src=http%3A%2F%2Forig09.deviantart.net%2F4bf4%2Ff%2F2015%2F205%2F6%2F8%2Fweapons_of_doom_part_2_by_bongwater_bandit-d92optc.png&hash=cfad0eddaa2ace7051fd6be52b5ca5f0)
The Doom weapons. I'm thinking of tweaking the BFG sprite so it'll be a little bigger.
Sunstar from MMV in MM9 style, each individual sprite has no more than six colors
![[Image: 8_bit_fx_2_by_bongwater_bandit-dapoxrp.png]](/image.php?src=http%3A%2F%2Forig09.deviantart.net%2Fbc9f%2Ff%2F2016%2F330%2F5%2F0%2F8_bit_fx_2_by_bongwater_bandit-dapoxrp.png&hash=77fef5779ea2844c0aa509407252c977)
Some 8 bit projectiles and effects
![[Image: mm9_style__quint_sprites_by_bongwater_ba...ai666o.png]](/image.php?src=http%3A%2F%2Forig06.deviantart.net%2Fb9b8%2Ff%2F2016%2F262%2F9%2F9%2Fmm9_style__quint_sprites_by_bongwater_bandit-dai666o.png&hash=63a671b62af300e941900dd8bce31b5f)
Quint
![[Image: master_system_protoman_by_bongwater_bandit-da7k6ph.png]](/image.php?src=http%3A%2F%2Forig08.deviantart.net%2Ffa52%2Ff%2F2016%2F176%2Fd%2F7%2Fmaster_system_protoman_by_bongwater_bandit-da7k6ph.png&hash=5f0326faced0f4853baf3fa309de6a07)
Proto Man in the style of the Sega Master System
![[Image: stage_select_hd_by_bongwater_bandit-da4xhtu.jpg]](/image.php?src=http%3A%2F%2Forig00.deviantart.net%2F1320%2Ff%2F2016%2F155%2F7%2F5%2Fstage_select_hd_by_bongwater_bandit-da4xhtu.jpg&hash=57b7ef2546c2d31c3ca932309ded4a42)
16 bit stage select
![[Image: weapons_of_doom_part_1_by_bongwater_bandit-d92jmgl.png]](/image.php?src=http%3A%2F%2Forig00.deviantart.net%2F648a%2Ff%2F2015%2F204%2Fa%2F8%2Fweapons_of_doom_part_1_by_bongwater_bandit-d92jmgl.png&hash=22e202221a69da68a20cdac869df61d9)
![[Image: weapons_of_doom_part_2_by_bongwater_bandit-d92optc.png]](/image.php?src=http%3A%2F%2Forig09.deviantart.net%2F4bf4%2Ff%2F2015%2F205%2F6%2F8%2Fweapons_of_doom_part_2_by_bongwater_bandit-d92optc.png&hash=cfad0eddaa2ace7051fd6be52b5ca5f0)
The Doom weapons. I'm thinking of tweaking the BFG sprite so it'll be a little bigger.