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Full Version: Bongolo's sprite work
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I've been practicing sprite art for a while and this is more or less what I have to show you guys...

[attachment=7076]

Sunstar from MMV in MM9 style, each individual sprite has no more than six colors

[Image: 8_bit_fx_2_by_bongwater_bandit-dapoxrp.png]
Some 8 bit projectiles and effects

[Image: mm9_style__quint_sprites_by_bongwater_ba...ai666o.png]
Quint

[Image: master_system_protoman_by_bongwater_bandit-da7k6ph.png]
Proto Man in the style of the Sega Master System

[Image: stage_select_hd_by_bongwater_bandit-da4xhtu.jpg]

16 bit stage select

[Image: weapons_of_doom_part_1_by_bongwater_bandit-d92jmgl.png]
[Image: weapons_of_doom_part_2_by_bongwater_bandit-d92optc.png]
The Doom weapons. I'm thinking of tweaking the BFG sprite so it'll be a little bigger.