12-21-2012, 01:01 AM
Users browsing this thread: 1 Guest(s)
Animating certain types of sprites?
|
12-21-2012, 03:32 AM
Trial and Error, I'd assume. For the multipart one, you'd place the pieces together in a way that looks right, for the animations, you'd put them in order and move them around (many animation programs offer frame position offsets) until it animates smoothly.
I'm afraid that's how it would be done as there are no frame position markers or boxes or anything. Thanked by: Uikri
12-21-2012, 09:37 PM
(12-21-2012, 03:32 AM)Previous Wrote: Trial and Error, I'd assume. For the multipart one, you'd place the pieces together in a way that looks right, for the animations, you'd put them in order and move them around (many animation programs offer frame position offsets) until it animates smoothly. Oh wow. So it's all manual, eh?
12-22-2012, 03:58 AM
Pretty much that, yes.
Certainly it'd be much better if all sheets had their animations in equally size frame boxes et cetera but on the other side, often enough rippers don't have the necessary information either, especially when ripping from tile data. |
« Next Oldest | Next Newest »
|