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Mario*
#76
I like it with his hands open. I think we should keep it.
Mew2King Wrote:they should make a cereal called jiggly puffs
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#77
- He shouldn't move his right elbow so much (Or at all).
- His face should have something moving on it so its less static.
- His right hand should open up at its peak, and not at his chest.

I would do it myself, but I can't get on my computer for a while. (Nintendo Wii)
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#78
(09-15-2010, 07:21 PM)Kirbyfan Wrote: I like it with his hands open. I think we should keep it.

I don't know, Mario is Mr. Fists. He always has his hands making a fist, most of the time.

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#79
(09-19-2010, 09:30 PM)Koopaul Wrote:
(09-15-2010, 07:21 PM)Kirbyfan Wrote: I like it with his hands open. I think we should keep it.

I don't know, Mario is Mr. Fists. He always has his hands making a fist, most of the time.

Yeah, I guess. But it makes him look less tense, and much more loose.
Mew2King Wrote:they should make a cereal called jiggly puffs
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#80
Mario is the tense one. Luigi is the one who should be more "loose."


... even though he's the cowardly one...

It's weird. Mario is kind of the "business-as-usual" type, while Luigi is kind of the "smooth" guy (as long as nothing scary is involved).
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#81
what do you think...
[Image: marioidle.png]
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#82
(11-28-2010, 04:21 AM)ClashX Wrote: what do you think...

I think its rubbish

There's no shading
Mario's hands are not balls
The colours are too bland

Why don't you use the sprites we already have and create poses from them? Because it seems as though creating sprites isn't exactly your strength, and apart from a little 'dink' in his knee in the last frame, your ablity to edit an original sprite to create different poses is actually quite good, its just the creation of these sprites is what lets you down
#83
(11-28-2010, 04:21 AM)ClashX Wrote: what do you think...
[Image: marioidle.png]
Um, the idle we currently have is fine and your colors don't match at all. Don't try to fix what isn't broken.

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#84
You basically just flattened Mario out ClashX.
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#85
Wow people ok fixed it (Dont you guys want it to look like brawl?) hands aren't finished so...
[Image: marioidle.png]
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#86
(11-28-2010, 09:43 PM)ClashX Wrote: Wow people ok fixed it (Dont you guys want it to look like brawl?) hands aren't finished so...
[Image: marioidle.png]
No, we don't want it to look like Brawl. We created our own style for this project, which is very vibrant and cartoony. We don't want everything to be dark and realistic-looking. It's not a terrible edit, but it isn't what we want.
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#87
Ok everyone END of my mario move on please Smile
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#88
(11-28-2010, 10:00 PM)ClashX Wrote: Ok everyone END of my mario move on please Smile
We will, thanks.

Stop being an asshole and don't tell us what to do. I don't know who you think you are but you don't outrank a single person here. Quit getting touchy just because we're honest about how your sprites are not proper for this project. This isn't McLeodGaming, don't treat it like it is.
#89
(11-28-2010, 10:00 PM)ClashX Wrote: Ok everyone END of my mario move on please Smile

Since you are able to edit well from current poses how about you make some sprites from current sprites. People here would really appreciate it.

EDIT:
(11-28-2010, 10:16 PM)Alpha Six Wrote: We will, thanks.

Stop being an asshole and don't tell us what to do. I don't know who you think you are but you don't outrank a single person here.

Well actually...


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#90
(11-28-2010, 10:16 PM)Alpha Six Wrote: This isn't McLeodGaming
Lmao.

(11-28-2010, 09:43 PM)ClashX Wrote: Dont you guys want it to look like brawl?
We've been through that process about 5 times over the course of the past few years, and recently decided to simplify the style as Wes said.
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