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TUGS - Round 1 - Beginner WIP Thread
#61
usually with exaggerated proportions you keep it proportionate (ie, make the body longer as well)
it just looks really odd that his torso goes down only as far as his elbows.
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#62
(09-07-2010, 12:58 PM)[fish in space] Wrote: usually with exaggerated proportions you keep it proportionate (ie, make the body longer as well)
it just looks really odd that his torso goes down only as far as his elbows.

Keep in mind that he is not standing upright. If you hold your arms in a similar position, and then lean forwards slightly, your elbow does go down to almost your hips.

...Or at least, mine does.
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#63
That has nothing to do with the fact that the legs are too long.

But whatever bro, it's your entry.
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#64
how much time do I have left? I have so much homework D':
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#65
You have until the 11th.
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#66
(09-06-2010, 05:44 AM)Frario Wrote: I'm gonna post this here, cause no-body checks the other topic any more.

The following people,


SONIKKU
FLANNEL BASTERD,


I still need your icons. Send them ASAP.



....

you two are the ONLY PEOPLE in the whole TUGS that haven't submitted your icons.


...just saying
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#67
(09-07-2010, 03:16 PM)Alpha Six Wrote: That has nothing to do with the fact that the legs are too long.

But whatever bro, it's your entry.

True. I will probably make them a tad shorter.
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#68
(09-06-2010, 01:21 PM)Pugnificent Wrote: [Image: pugnigif.gif]

well what do you think? I'll clean it up later

how is my froggy, too simple?
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#69
It's cute but the simplicity might work against you.

It's a lot harder to make big mistakes when it's that small and simple I'd say, but even with their flaws the bigger entries might still get a higher rating simply for taking more skill,
that's how I see it anyway; especially cause none are so bad that there's no competition to worry about either.
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#70
[Image: spritetreeidleanimation.gif]
Ahh, time to add small details later.
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#71
Move the bottom middle part or shift its shading at the very least to give a sense of overall movement. It'll be more consistent (and better) that way. There's some morphing with the shapes as it goes on too, so you might wanna clean that up before adding small details.
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"I feel real good, I look even better, I make a burlap sack look like a cashmere sweater."
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#72
[Image: dsfsdffsafdaf.gif]

Wahluh!
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#73
Okay, shortened the legs a bit by lowering his belt by 2 pixels. Means increased torso size and shortened leg length, which gives a total proportion change of 4 pixels, which is just about enough to put it nearly in correct proportions.

[Image: tugsround1shortlegs.gif]
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#74
(09-08-2010, 01:36 AM)Hoeloe Wrote: Okay, shortened the legs a bit by lowering his belt by 2 pixels. Means increased torso size and shortened leg length, which gives a total proportion change of 4 pixels, which is just about enough to put it nearly in correct proportions.

[Image: tugsround1shortlegs.gif]


The pose just seems so whacked out.

It's smooth as hell, shaded well, but the pose. It just sort of throws it off.
Like his arms are in a pretty weird position and it looks like his torso breaks somewhere above the waist and bends forward.
[Image: FmY9K.jpg]

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#75
YOU GUYS

OH MY GOD YOU GUYS

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It might be a bit too energetic for an /idle/ but fuck it, I'm honestly really happy with how this is turning out
Specs 'n' Headphones has been revamped! Check it, yo.
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