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Game?
Heh. Well, maybe I'll make one...

I doubt I'd be able to do it right either though...
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Small new update on the Engine:
http://sheezyart.com/art/view/2093552/
By now I'd say the Engine is about done. I just need to add the content (Characters,Courses, Menus, ect).
[Image: bJTerlT.png]
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Wow, this is awesome. You're doing great work, man.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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GREAT! Just one thing I noticed was weird was the jumping. If you're running and you jump, you slow completely down.
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Directional dodging? Up button is delayed with jumping slightly.

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You should be able to dodge in any direction (as long as your in the air)
And the up button has to be delayed or you couldn't perform your Up A attack. Unless its better without the delay.
[Image: bJTerlT.png]
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It is... it can seriously effect your game.

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Why don't you just set in the options like in Brawl? That seemed to work well.
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I meant melee style...

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(06-23-2009, 08:07 PM)clap12 Wrote: I meant melee style...

It takes a bit of time to get used to, but the delay isn't that bad.
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You know, this may be a bad idea but, why not make all of this customizable in options.


Directional air dodging melee style, delayed jumping, fast falling attacks, and lag between attacks(limited)

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The jumping still needs to be fixed...

Check my post above ^
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The smoke needs spaces between them, and gooey has a glitch where he is able to jump 3 times, not sure how to trigger it though.

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I made a game of brawl once. but it was just a test. The only character in it is Kirby and the only stage is final destination. I can post it on a website if u guys want and u guys can try it out. if its good so far, we can continue it!
[Image: 24989_110319182314923_100000105257814_24...7708_n.jpg]
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Runouw, how many characters do you plan on adding. I think that 3rd party should be at a minimum or else you end up with another ssf2. And we all know that nobody wants that.

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