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Fixing Redundant Weighting? - Printable Version

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Fixing Redundant Weighting? - sonic65101 - 02-26-2024

I've ripped all the models from 7th Dragon III Code: VFD on the Nintendo 3DS, and I've started to work on converting them from BCH to DAE (I'm using Spica), but when I run the model through the Model Checker tool, I get the warning " This model has 752 point(s) with redundant weighting. The weighting data specifies the same bone more than once for the affected point(s), which is unusual. This can break the model in certain programs and should be fixed. "
I have no idea how to fix this, and was wondering if anyone had tips.


RE: Fixing Redundant Weighting? - applecuckoo - 02-26-2024

Maybe try exporting the model via Blender? I do that for all my rips anyways since I need to render them out for icons.