Arabian Nights: Sabaku no Seirei Ou - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-118.html) +---- Thread: Arabian Nights: Sabaku no Seirei Ou (/thread-41494.html) Pages:
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RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 03-12-2023 Shukran is nearly done, only needs a few more weapons and the animation for missing an attack: RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 03-14-2023 Sprites are complete, now it needs some organization: RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 03-15-2023 Shukran is done, next is Harty. As far as I can see, he can't be silenced. RE: Arabian Nights: Sabaku no Seirei Ou - Ton - 03-17-2023 You're killing it! Loving these rips. Every time I think you're almost done, you find more! RE: Arabian Nights: Sabaku no Seirei Ou - Barack Obama - 03-18-2023 Okay, I think I'm done with this game. These are left: Harty (Battle) - lots of skills Ifrit (Battle) - lots of separating stuff Djinns (Summons) - too many frames Tileset Animations - water is always a hassle Special Effects - way too many My motivation isn't enough for more stuff, but at least I did what I could. Maybe I will come back to it, but don't bet on it. There are more than enough fresh games which have never seen a rip to fill the gap. |