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Ripping the models from the Club Penguin App - Printable Version

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+---- Thread: Ripping the models from the Club Penguin App (/thread-29062.html)



Ripping the models from the Club Penguin App - prince - 04-09-2016

Hello! In this app there should be 3D models for every item in the game, but I can't find where they're stored and I'm not sure how to rip them. If someone could rip them and give me the models that would be great! Here's a link to where I got the apk, but I can upload it onto mega if anyone wants. Thanks!


RE: Ripping the models from the Club Penguin App - OS-PRIME - 04-09-2016

Well. have you unpacked the .APK?


RE: Ripping the models from the Club Penguin App - Garamonde - 04-09-2016

Please don't post links to ROM sites. Also please see the rules about making requests.

However, I will leave this thread open if you figure out how the graphics yourself with others' guidance.


RE: Ripping the models from the Club Penguin App - prince - 04-09-2016

(04-09-2016, 08:21 PM)Mighty Jetters Wrote: Please don't post links to ROM sites. Also please see the rules about making requests.

However, I will leave this thread open if you figure out how the graphics yourself with others' guidance.

Sorry! I will make a request on a different thread.

(04-09-2016, 07:15 PM)OS-PRIME Wrote: Well. have you unpacked the .APK?

Yes, but I couldn't find where the models were stored. I only found 2D images. I'm not really sure how 3D models are usually encoded and stored in android apps.


RE: Ripping the models from the Club Penguin App - Ariss - 04-09-2016

res is probably where the textures/sprites are and assets probably has the models. Whats inside that folder?


RE: Ripping the models from the Club Penguin App - prince - 04-09-2016

Quote:res is probably where the textures/sprites are and assets probably has the models. Whats inside that folder?

There's no big files in the res folder, just some icons and XML files. The screenshot attached is the assets folder.     


RE: Ripping the models from the Club Penguin App - Ariss - 04-11-2016

(04-09-2016, 09:16 PM)prince Wrote:
Quote:res is probably where the textures/sprites are and assets probably has the models. Whats inside that folder?

There's no big files in the res folder, just some icons and XML files. The screenshot attached is the assets folder. 

I don't know any more sorry... I'm only really familiar with IOS.


RE: Ripping the models from the Club Penguin App - Pingus! - 04-11-2016

(04-11-2016, 04:48 PM)Ariss Wrote:
(04-09-2016, 09:16 PM)prince Wrote:
Quote:res is probably where the textures/sprites are and assets probably has the models. Whats inside that folder?

There's no big files in the res folder, just some icons and XML files. The screenshot attached is the assets folder. 

I don't know any more sorry... I'm only really familiar with IOS.
I highly doubt the dev's would store their model files in the IPA/APK, but rather on their server. These models COULD be possibly called from an HTTPS transfer, which I will look into catching now. Give me a few. I don't even know if the Penguins ARE models.


RE: Ripping the models from the Club Penguin App - The Prawn - 04-11-2016

(04-11-2016, 05:06 PM)Anex Wrote:
(04-11-2016, 04:48 PM)Ariss Wrote:
(04-09-2016, 09:16 PM)prince Wrote: There's no big files in the res folder, just some icons and XML files. The screenshot attached is the assets folder. 

I don't know any more sorry... I'm only really familiar with IOS.
I highly doubt the dev's would store their model files in the IPA/APK, but rather on their server. These models COULD be possibly called from an HTTPS transfer, which I will look into catching now. Give me a few. I don't even know if the Penguins ARE models.

Question: How do you go about doing an HTTPS Transfer to obtain server app data? I'm trying to rip from Yo-kai Watch Wibble Wobble, and would like to know how to do so.

Sorry if I'm a bit off topic with this, but you brought it up and I just wanted to ask.


RE: Ripping the models from the Club Penguin App - prince - 04-12-2016

(04-11-2016, 05:06 PM)Anex Wrote:
(04-11-2016, 04:48 PM)Ariss Wrote:
(04-09-2016, 09:16 PM)prince Wrote: There's no big files in the res folder, just some icons and XML files. The screenshot attached is the assets folder. 

I don't know any more sorry... I'm only really familiar with IOS.
I highly doubt the dev's would store their model files in the IPA/APK, but rather on their server. These models COULD be possibly called from an HTTPS transfer, which I will look into catching now. Give me a few. I don't even know if the Penguins ARE models.

I'm pretty sure they are models, the clothes kind of phase into each other. Is there any way you would go about getting the models from a server?


RE: Ripping the models from the Club Penguin App - Ariss - 04-14-2016

First off, lol  Lenny Face , I have never heard of a game that downloads models off of a server. That would be the most inefficient thing ever. So if the models are not actually in fact in the APK (I still think you haven't searched hard enough) then they would most likely be where the app stores its data. For example, I know that Miitomo stores 90% of its files in its data folder. So it wouldn't be a bad idea to check in that location.

If the models were downloaded off a server AND deleted, then your only option would be to locate a cache where the models are temporarily stored and if there is no cache, you will probably have to use bluestacks or some other android emulator and then use NinjaRipper to screencap it.