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Valo's Various Pixels - Printable Version

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RE: Valo's Various Pixels - Valo - 12-22-2015

[Image: HAkV03W.png]


RE: Valo's Various Pixels - Valo - 12-27-2015

[Image: IOzGNpf.png]


RE: Valo's Various Pixels - Valo - 12-28-2015

[Image: mERIzwV.png]


RE: Valo's Various Pixels - DragonDePlatino - 12-29-2015

This is looking pretty good so far! Your character designs have quite a bit of variety.


RE: Valo's Various Pixels - Valo - 02-18-2016

[Image: S9QedTq.gif][Image: oMvNFLC.png]->[Image: IB70VFM.png]
revamping an old stiff and awkward run cycle, as well as his other old animations as i get to them


RE: Valo's Various Pixels - Zerofox97 - 02-20-2016

Dude. Your characters, sprites, animations and pretty much everything look so great! Like wow~♪


RE: Valo's Various Pixels - Valo - 02-29-2016

[Image: getjPbR.png]wip


RE: Valo's Various Pixels - Valo - 03-01-2016

[Image: ouMNHZN.png]ready for final refine!


RE: Valo's Various Pixels - SpencerEX - 03-01-2016

(02-18-2016, 09:33 AM)Valo Wrote: [Image: S9QedTq.gif][Image: oMvNFLC.png]->[Image: IB70VFM.png]
revamping an old stiff and awkward run cycle, as well as his other old animations as i get to them

Loving that run cycle man, that's a huge improvement!


RE: Valo's Various Pixels - Valo - 03-02-2016

Thank you!



[Image: WCRAMqX.png]some progress


RE: Valo's Various Pixels - StevenB - 03-04-2016

What a cute robot. I really like the style you've got going with these. Maybe you can make teh reflected shading/metal shading on his head a bit more obvious though, if you hadn't already planned on that.

Looking forward to see teh finished product!


RE: Valo's Various Pixels - Valo - 03-04-2016

(03-04-2016, 11:13 AM)StevenB Wrote: What a cute robot. I really like the style you've got going with these. Maybe you can make teh reflected shading/metal shading on his head a bit more obvious though, if you hadn't already planned on that.

Looking forward to see teh finished product!

Thank you! Im unsure what you mean by reflected shading? something like this?(quickly done as an example, i know its not great) [Image: fnqH2I8.png]

If thats what you meant, I dont think i'll be adding it, this style is fairly established in that it is meant to be an extension of the little ingame sprties, and follow similar 2 predominate tone shading. Its not a bad suggestion, it just would not be fitting of the style in my opinion


EDIT:just to help, heres an example of a finished one in this style


RE: Valo's Various Pixels - StevenB - 03-04-2016

(03-04-2016, 11:38 AM)Valo Wrote:
(03-04-2016, 11:13 AM)StevenB Wrote: What a cute robot. I really like the style you've got going with these. Maybe you can make teh reflected shading/metal shading on his head a bit more obvious though, if you hadn't already planned on that.

Looking forward to see teh finished product!

Thank you! Im unsure what you mean by reflected shading? something like this?(quickly done as an example, i know its not great) [Image: fnqH2I8.png]

If thats what you meant, I dont think i'll be adding it, this style is fairly established in that it is meant to be an extension of the little ingame sprties, and follow similar 2 predominate tone shading. Its not a bad suggestion, it just would not be in place

Yeah that's what I ment (is reflected shading the correct term for that?). I personally think it shows the material better, but I can understand that you don't want to add it. The style and character look really nice without it anyway.


RE: Valo's Various Pixels - Valo - 03-04-2016

(03-04-2016, 11:42 AM)StevenB Wrote:
(03-04-2016, 11:38 AM)Valo Wrote:
(03-04-2016, 11:13 AM)StevenB Wrote: What a cute robot. I really like the style you've got going with these. Maybe you can make teh reflected shading/metal shading on his head a bit more obvious though, if you hadn't already planned on that.

Looking forward to see teh finished product!

Thank you! Im unsure what you mean by reflected shading? something like this?(quickly done as an example, i know its not great) [Image: fnqH2I8.png]

If thats what you meant, I dont think i'll be adding it, this style is fairly established in that it is meant to be an extension of the little ingame sprties, and follow similar 2 predominate tone shading. Its not a bad suggestion, it just would not be in place

Yeah that's what I ment (is reflected shading the correct term for that?). I personally think it shows the material better, but I can understand that you don't want to add it. The style and character look really nice without it anyway.

I was just editing the previous post to show the previous work in the style but then you commented, so i'll re-add it here for ease of reply
If i were using the same style as the one i did my avatar in i would totally add the reflective shading! Personally, i cant think of a better term for it really. 


[Image: ZiUBbq6.png]also a bit of progress. I''m not really satisfied with how the orange hip joints are shaped...


RE: Valo's Various Pixels - bernstormfighter br - 03-05-2016

(10-01-2015, 03:50 PM)Valo Wrote: [Image: UmjYucd.png]
I really dont have a purpose for these, just for fun really. I tried to stick to nes color limitations on the sprites, but the mugs i kinda gave up on that halfway through haha. I keep updating this as I add more.

you ever try to fuse them and do mega robots fusions (Horrible Name)