The VG Resource
Pokémon Model Ripping Project - Printable Version

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+-- Forum: The Resources (https://www.vg-resource.com/forum-109.html)
+--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html)
+---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html)
+---- Thread: Pokémon Model Ripping Project (/thread-25872.html)



RE: Pokémon Model Ripping Project - Sonoflunala - 12-11-2023

i'm excited for the indigo disk for the models when it comes out after the DLC's release?

[Image: Terastal_form_Terapagos_opening.jpg]


RE: Pokémon Model Ripping Project - adevil66 - 12-13-2023

Dude, when is the Blue Disc DLC updated?


RE: Pokémon Model Ripping Project - Random Talking Bush - 12-13-2023

(12-13-2023, 09:25 PM)adevil66 Wrote: Dude, when is the Blue Disc DLC updated?
It literally just released, I don't even have the files ready yet and they won't be for a while. Be patient.


RE: Pokémon Model Ripping Project - sky_queen3 - 12-14-2023

I can't wait to see the new models, but take all the time you need.


RE: Pokémon Model Ripping Project - LuigiWithEverything - 12-14-2023

things take time


RE: Pokémon Model Ripping Project - Random Talking Bush - 12-15-2023

The Indigo Disk's new/returning Pokémon (and their respective animations) have been added to the folder now. Trainers will come sometime in the next few days, and their animations will be sometime afterward (for sure this time).


RE: Pokémon Model Ripping Project - Random Talking Bush - 12-15-2023

Trainer models from the same DLC are up in the folder now, too.


RE: Pokémon Model Ripping Project - adevil66 - 12-15-2023

(12-15-2023, 06:22 AM)随机说话的灌木丛 Wrote: 靛蓝磁盘的新/回归神奇宝贝(及其各自的动画)现已添加到该文件夹中。培训师将在未来几天的某个时候到来,他们的动画将在之后的某个时候出现(这次肯定是这样)。
那太好了,伙计


RE: Pokémon Model Ripping Project - Tenkin - 12-16-2023

Is there a way to rip animations from Legend Arceus or still no ? i wanted to rip animations from player character and pokemons that are not in SV


RE: Pokémon Model Ripping Project - Ninja051 - 12-17-2023

(12-15-2023, 07:55 PM)Random Talking Bush Wrote: Trainer models from the same DLC are up in the folder now, too.

Can you update the pokemon home too


RE: Pokémon Model Ripping Project - Nicodoff - 12-17-2023

i think you forgot DLC2 Kieran


RE: Pokémon Model Ripping Project - Random Talking Bush - 12-17-2023

(12-17-2023, 03:17 PM)Nicodoff Wrote: i think you forgot DLC2 Kieran
It's there, the ID you're looking for is "tr1002_bsuits".

(12-16-2023, 02:14 PM)Tenkin Wrote: Is there a way to rip animations from Legend Arceus or still no ? i wanted to rip animations from player character and pokemons that are not in SV
There is, should be the same method for Scarlet / Violet. I'm in the process of getting those all correctly named.


RE: Pokémon Model Ripping Project - Random Talking Bush - 12-20-2023

I've done something I should've done a long time ago, and updated the folder yet again, not with something new but something better. I've re-extracted and re-uploaded all of the Let's Go, Sword/Shield and Legends: Arceus Pokémon models, so now there's no margin for error in their file names (I paired the hashes for those all with their exact filenames and directory paths instead of doing guesswork), the textures are back in BNTX format (in case I did something wrong with the batch DDS conversion), and all of the shader files for Let's Go and Sword/Shield are now included. Basically everything you'd get from extracting the GFPAK files with nothing missing/excluded now. And also the buddy Pokémon (Let's Go Pikachu/Eevee), DLC Pokémon (Sword/Shield) and rides (Legends: Arceus) were merged into their respective archives for the sake of convenience instead of those being separated.

In addition, I've uploaded the animations for all of the Let's Go, Sword/Shield and Legends: Arceus Pokémon as well (though there's 17 I couldn't figure out the filenames for in Legends: Arceus, so those have their hashed names instead for now). I'll be doing the same for the trainer models sometime soon, too, since I know that was requested a bunch here.


RE: Pokémon Model Ripping Project - YeraySL - 12-20-2023

(12-20-2023, 08:20 AM)Random Talking Bush Wrote: I've done something I should've done a long time ago, and updated the folder yet again, not with something new but something better. I've re-extracted and re-uploaded all of the Let's Go, Sword/Shield and Legends: Arceus Pokémon models, so now there's no margin for error in their file names (I paired the hashes for those all with their exact filenames and directory paths instead of doing guesswork), the textures are back in BNTX format (in case I did something wrong with the batch DDS conversion), and all of the shader files for Let's Go and Sword/Shield are now included. Basically everything you'd get from extracting the GFPAK files with nothing missing/excluded now. And also the buddy Pokémon (Let's Go Pikachu/Eevee), DLC Pokémon (Sword/Shield) and rides (Legends: Arceus) were merged into their respective archives for the sake of convenience instead of those being separated.

In addition, I've uploaded the animations for all of the Let's Go, Sword/Shield and Legends: Arceus Pokémon as well (though there's 17 I couldn't figure out the filenames for in Legends: Arceus, so those have their hashed names instead for now). I'll be doing the same for the trainer models sometime soon, too, since I know that was requested a bunch here.
in theory we were missing 4 hashes on PLA (SciresM did hash it) and for SwSh i cant remember if it was full but maybe yes, so if you are missing some hashes i recommend checking them


RE: Pokémon Model Ripping Project - Random Talking Bush - 12-20-2023

(12-20-2023, 12:13 PM)YeraySL Wrote: in theory we were missing 4 hashes on PLA (SciresM did hash it) and for SwSh i cant remember if it was full but maybe yes, so if you are missing some hashes i recommend checking them
Yeah, I didn't end up finding said list if it were uploaded anywhere, so I ended up doing all of that myself (still, only missing 17 out of 56,519 Pokémon-specific animation files from a solo effort is pretty good all things considered), so I'm curious as to which probably-obvious ones I missed were already discovered (likely all of them, heh).

Speaking of, since I saw you've been helping maintain a list of the Scarlet/Violet hashes on your GitHub page, check your PMs -- I've sent you all of the ones I discovered that weren't in your last commit.