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SchAlternate's Sprite Thread -- Zebesian Zhenanigans - Printable Version

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+--- Thread: SchAlternate's Sprite Thread -- Zebesian Zhenanigans (/thread-25317.html)

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SchAlternate's Sprite Thread -- Zebesian Zhenanigans - SchAlternate - 07-05-2014

OLD THREAD

So the forum got a clean up. Guess I gotta make another thread!

[Image: xHhEc8SJ]

So I've been working on this Zebesian lately. Didn't change much since I first posted it but whatever.


RE: SchAlternate's Reincarnated Sprite Thread OF DOOOOM - Koh - 07-06-2014

Looks pretty good~ Is that how you generally make the groundwork for your larger sprites; ink blots? Would you recommend that to others?


RE: SchAlternate's Reincarnated Sprite Thread OF DOOOOM - SchAlternate - 07-06-2014

Well, it does help you plan out how your sprite will be structured, and helps you focus on each separate segment easily. I'd assume it'd also be a life saver if you plan to animate your sprite, but I haven't gotten so far.


RE: SchAlternate's Reincarnated Sprite Thread OF DOOOOM - Quotient - 07-08-2014

Simply amazing. The only thing I can really say is the neck isn't easily distinguished from the topmost portion of the body.


RE: SchAlternate's Reincarnated Sprite Thread OF DOOOOM - SchAlternate - 07-08-2014

Well, I tried redoing the neck entirely to make it more alien like, and added some sexy alien abs.

[Image: cf8tI0nz]

He looks more buffed up than what I was expecting.


RE: SchAlternate's Reincarnated Sprite Thread OF DOOOOM - Iocus - 07-08-2014

Clearly you are doing it by parts, so it's evident how this happened, but the lighting on the upper part of the neck seems out of place considering the head positioning and the implied light source. Looks great regardless!


RE: SchAlternate's Reincarnated Sprite Thread OF DOOOOM - SchAlternate - 07-08-2014

[Image: 6Xe7Ldh2]

That neck just keeps looking more and more gorgeous the more I redo it.


RE: SchAlternate's Reincarnated Sprite Thread OF DOOOOM - SchAlternate - 07-09-2014

[Image: JZ1fqQa1]

Major update. Altered chest area and arm, worked on waist, started on pincer and added palettes for the lulz.


RE: SchAlternate's Reincarnated Sprite Thread OF DOOOOM - SchAlternate - 07-11-2014

[Image: HUWuFEVS]
Sure is dang quiet around here...

Anyway, I worked on the pincer and started on the leg.


RE: SchAlternate's Reincarnated Sprite Thread OF DOOOOM - Quotient - 07-12-2014

Looking super good so far. I can't find any flaws as hard as I try. I can't even nitpick.


RE: SchAlternate's Reincarnated Sprite Thread OF DOOOOM - zye1984 - 07-12-2014

man i wish i could make something like that, in a decent amount of time. x-x what i'm working on looks so plain compared to this.


RE: SchAlternate's Reincarnated Sprite Thread OF DOOOOM - Paladin - 07-12-2014

It looks great, but I think you should change the jaw a bit. Either make the whole thing darker or tone down the anti-aliasing, because now the AA looks a bit broken.


RE: SchAlternate's Reincarnated Sprite Thread OF DOOOOM - SchAlternate - 07-12-2014

[Image: BbihlcHQ]

Fixed the jaw and finished the leg.

(07-12-2014, 01:41 AM)zye1984 Wrote: man i wish i could make something like that, in a decent amount of time. x-x what i'm working on looks so plain compared to this.

Bah, don't get discouraged! Just never give up and keep trying!


RE: SchAlternate's Sprite Thread -- Zebesian Zhenanigans - Garamonde - 07-12-2014

I just wanna say that this is amazing and tbh I had no idea you sprited so well lol

I can't find anything wrong with it


RE: SchAlternate's Sprite Thread -- Zebesian Zhenanigans - Koh - 07-12-2014

It's definitely coming along very nicely. Is this going to be used in a project, or is it just practice? And if it's to be used, how is it going to be animated? By moving parts ALA flash animation, or are you going to form each frame manually with your parts?