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Roxas358's Small Project Resource - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-53.html) +------ Thread: Roxas358's Small Project Resource (/thread-19934.html) |
Roxas358's Small Project Resource - Roxas358 - 03-29-2012 So I decided to turn this thread into my small projects thread. So enjoy what ever I happen to upload here. ![]() RE: Sonic Unleashed Resource - TGE - 03-29-2012 Umm I already uploaded Sonic... And it would be better if you used a game sheet from the Wii version of the game RE: Sonic Unleashed Resource - Roxas358 - 03-29-2012 (03-29-2012, 12:01 PM)thegameexplorer Wrote: Umm I already uploaded Sonic... OK, I didn't know you uploaded Sonic. ![]() And a new game icon will be up soon. RE: Sonic Unleashed Resource - Garamonde - 03-29-2012 Awesome! I wanted to see Chip ripped. Looking great! ![]() Also, I would capitalize the W in "werehog". ![]() RE: Sonic Unleashed Resource - TGE - 03-29-2012 And the Werehog's fur doesn't look right when rendering RE: Sonic Unleashed Resource - Roxas358 - 03-29-2012 (03-29-2012, 01:51 PM)thegameexplorer Wrote: And the Werehog's fur doesn't look right when rendering What do you mean exactly? For the wrists you need to use "fur_bump" as the bump map and "fur_alpha" for the alpha channel. I don't know how you do it in your model program though. ![]() And I'm not even sure how the game uses those textures or if the "fur_bump" even belongs to Sonic. ![]() RE: Sonic Unleashed Resource - TGE - 03-30-2012 I use 3DS Max ![]() (03-29-2012, 11:36 PM)Roxas358 Wrote:(03-29-2012, 01:51 PM)thegameexplorer Wrote: And the Werehog's fur doesn't look right when rendering RE: Sonic Unleashed Resource - TGE - 04-01-2012 I'll be uploading Super Sonic ![]() RE: Sonic Unleashed Resource - ~Axis~ - 04-03-2012 Great rips! I've never seen a rip of chip before. It would be nice to see the ps3/360 models? Are these cutscene models or the in-game models RE: Sonic Unleashed Resource - TGE - 04-04-2012 In-game since the cutscenes are from the PS360 version ![]() (04-03-2012, 11:59 PM)BlueBlur97 Wrote: Great rips! I've never seen a rip of chip before. It would be nice to see the ps3/360 models? Are these cutscene models or the in-game models By the way, Roxas, I could give you the original textures so you can use those and complete the rips ![]() RE: Sonic Unleashed Resource - Roxas358 - 04-04-2012 (04-04-2012, 08:50 AM)thegameexplorer Wrote: By the way, Roxas, I could give you the original textures so you can use those and complete the rips If I'm missing some textures, then OK. RE: Sonic Unleashed Resource - TGE - 04-04-2012 You do ![]() Werehog Chip (04-04-2012, 09:11 AM)Roxas358 Wrote:(04-04-2012, 08:50 AM)thegameexplorer Wrote: By the way, Roxas, I could give you the original textures so you can use those and complete the rips And also, here is a game icon ![]() ![]() And, where did you get the fur_bumpmap from? RE: Sonic Unleashed Resource - Roxas358 - 04-04-2012 My game icon was still no good. ![]() The fur icon came with my dolphin texture dump. I wasn't sure if it belonged to Sonic though. RE: Sonic Unleashed Resource - TGE - 04-04-2012 I don't think it belongs to him, since they weren't in the original file ![]() RE: Sonic Unleashed Resource - Roxas358 - 04-04-2012 OK, the files are updated. ![]() |